\indexentry{compiling on unix systems}{3}
\indexentry{running}{5}
\indexentry{command line parameters}{5}
\indexentry{running with MPI}{5}
\indexentry{scene description files}{5}
\indexentry{camera}{6}
\indexentry{camera!zoom}{6}
\indexentry{camera!aspect ratio}{7}
\indexentry{camera!antialiasing}{7}
\indexentry{camera!maximum ray depth}{7}
\indexentry{camera!orientation}{7}
\indexentry{include files}{8}
\indexentry{scene file comments}{8}
\indexentry{lighting}{8}
\indexentry{lightin!point sources}{8}
\indexentry{lighting!spotlights}{8}
\indexentry{lighting!attenuation}{9}
\indexentry{objects}{9}
\indexentry{objects!spheres}{9}
\indexentry{objects!triangles}{10}
\indexentry{objects!smoothed triangles}{10}
\indexentry{objects!planes}{11}
\indexentry{objects!rings}{11}
\indexentry{objects!infinite cylinders}{12}
\indexentry{objects!finite cylinders}{12}
\indexentry{objects!axis-aligned boxes}{12}
\indexentry{objects!fractal landscapes}{13}
\indexentry{objects!arbitrary quadrics}{13}
\indexentry{objects!grids of scalar voxels}{13}
