15 char outfilename[FILENAME_MAX];
23 char camfilename[FILENAME_MAX];
43 char spaceballport[FILENAME_MAX];
int postsceneoptions(argoptions *opt, SceneHandle scene)
int transcount
max transparent surfaces to render
int getargs(int argc, char **argv, argoptions *opt, int node)
int shadermode
quality level
int cropmode
post rendering image crop (SPECMPI)
int verbosemode
verbose flags
int ray_maxdepth
maximum ray recursion depth
char ** filenames
list of model files to render
int ysize
override default image y resolution
int imgprocess
image post processing flags
int boundmode
bounding mode
int shadow_filtering
transparent surface shadowing mode
int numthreads
explicit number of threads to use
int boundthresh
bounding threshold
float imggamma
image gamma correction factor
int skylight_samples
number of ambient occlusion samples
int normalfixupmode
override normal fixup mode
int nosave
don't write output image to disk
void freeoptions(argoptions *opt)
int fogmode
fog rendering mode
int numfiles
number of files to render
float auto_skylight
automatic ambient occlusion lighting
float rescale_lights
direct lighting rescaling factor
int presceneoptions(argoptions *opt, SceneHandle scene)
float skylight_maxdist
AO max occlusion distance cutoff.
int usecamfile
use camera file
int outimageformat
format of output image
float add_skylight
ambient occlusion lighting factor
int aa_maxsamples
antialiasing setting
int xsize
override default image x resolution
int spaceballon
spaceball input enabled
int transmode
transparency rendering mode
int phongfunc
shader for specular highlights
int useoutfilename
override output filename