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Data Structures | Functions
spaceball.h File Reference

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Data Structures

struct  sbHandle
 

Functions

void * tachyon_init_spaceball (SceneHandle scene, void *glwin, char *port)
 
int tachyon_spaceball_update (sbHandle *bh, SceneHandle scene)
 

Function Documentation

◆ tachyon_init_spaceball()

void* tachyon_init_spaceball ( SceneHandle  scene,
void *  glwin,
char *  port 
)

◆ tachyon_spaceball_update()

int tachyon_spaceball_update ( sbHandle bh,
SceneHandle  scene 
)