Tachyon (current)
Current Main Branch
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#include <TachyonOptiXShaders.h>
Data Fields | |
float3 * | start |
float3 * | end |
float * | radius |
Definition at line 293 of file TachyonOptiXShaders.h.
float3* CylinderArraySBT::end |
Definition at line 295 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color(), and get_shadevars_cylinder_array().
float* CylinderArraySBT::radius |
Definition at line 296 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color().
float3* CylinderArraySBT::start |
Definition at line 294 of file TachyonOptiXShaders.h.
Referenced by __intersection__cylinder_array_color(), and get_shadevars_cylinder_array().