Tachyon (current)
Current Main Branch
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#include <TachyonOptiXShaders.h>
Data Fields | |
float3 * | vertices |
int4 * | indices |
float3 * | normals |
uint4 * | packednormals |
packed normals: ng [n0 n1 n2] More... | |
float3 * | vertcolors3f |
uchar4 * | vertcolors4u |
unsigned char color representation More... | |
Definition at line 299 of file TachyonOptiXShaders.h.
int4* QuadMeshSBT::indices |
Definition at line 301 of file TachyonOptiXShaders.h.
Referenced by quad_calc_barycentrics_v11().
float3* QuadMeshSBT::normals |
Definition at line 302 of file TachyonOptiXShaders.h.
uint4* QuadMeshSBT::packednormals |
packed normals: ng [n0 n1 n2]
Definition at line 303 of file TachyonOptiXShaders.h.
float3* QuadMeshSBT::vertcolors3f |
Definition at line 304 of file TachyonOptiXShaders.h.
uchar4* QuadMeshSBT::vertcolors4u |
unsigned char color representation
Definition at line 305 of file TachyonOptiXShaders.h.
float3* QuadMeshSBT::vertices |
Definition at line 300 of file TachyonOptiXShaders.h.