Tachyon (current)
Current Main Branch
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#include <TachyonOptiXShaders.h>
Data Fields | |
float4 * | PosRadius |
X,Y,Z,Radius packed for coalescing. More... | |
Definition at line 315 of file TachyonOptiXShaders.h.
float4* SphereArraySBT::PosRadius |
X,Y,Z,Radius packed for coalescing.
Definition at line 316 of file TachyonOptiXShaders.h.
Referenced by __intersection__sphere_array(), and get_shadevars_sphere_array().