Tachyon (current)  Current Main Branch
Data Fields
TriMeshSBT Struct Reference

#include <TachyonOptiXShaders.h>

Data Fields

float3 * vertices
 
int3 * indices
 
float3 * normals
 
uint4 * packednormals
 packed normals: ng [n0 n1 n2] More...
 
float3 * vertcolors3f
 
uchar4 * vertcolors4u
 unsigned char color representation More...
 
float2 * tex2d
 2-D texture coordinate buffer More...
 
float3 * tex3d
 3-D texture coordinate buffer More...
 

Detailed Description

Definition at line 319 of file TachyonOptiXShaders.h.

Field Documentation

◆ indices

int3* TriMeshSBT::indices

Definition at line 321 of file TachyonOptiXShaders.h.

◆ normals

float3* TriMeshSBT::normals

Definition at line 322 of file TachyonOptiXShaders.h.

◆ packednormals

uint4* TriMeshSBT::packednormals

packed normals: ng [n0 n1 n2]

Definition at line 323 of file TachyonOptiXShaders.h.

◆ tex2d

float2* TriMeshSBT::tex2d

2-D texture coordinate buffer

Definition at line 326 of file TachyonOptiXShaders.h.

◆ tex3d

float3* TriMeshSBT::tex3d

3-D texture coordinate buffer

Definition at line 327 of file TachyonOptiXShaders.h.

◆ vertcolors3f

float3* TriMeshSBT::vertcolors3f

Definition at line 324 of file TachyonOptiXShaders.h.

◆ vertcolors4u

uchar4* TriMeshSBT::vertcolors4u

unsigned char color representation

Definition at line 325 of file TachyonOptiXShaders.h.

◆ vertices

float3* TriMeshSBT::vertices

Definition at line 320 of file TachyonOptiXShaders.h.


The documentation for this struct was generated from the following file: