Tachyon (current)
Current Main Branch
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#include <light.h>
Data Fields | |
RT_OBJECT_HEAD flt(* | shade_diffuse )(struct light_t *, shadedata *) |
diffuse shading function More... | |
diffuse shading function
Definition at line 15 of file light.h.
Referenced by free_light_special(), full_shader(), and medium_shader().