Tachyon (current)
Current Main Branch
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#include <TachyonOptiXShaders.h>
Data Fields | |
float3 | pos |
point light position More... | |
Definition at line 270 of file TachyonOptiXShaders.h.
float3 rt_positional_light::pos |
point light position
Definition at line 271 of file TachyonOptiXShaders.h.
Referenced by TachyonOptiX::add_positional_light().