11 flt VDot(
const vector *,
const vector *);
12 void VCross(
const vector *,
const vector *, vector *);
15 void VAdd(
const vector *,
const vector *, vector *);
16 void VSub(
const vector *,
const vector *, vector *);
17 void VAddS(
flt,
const vector *,
const vector *, vector *);
flt VLength(const vector *)
void ColorAddS(color *a, const color *b, flt s)
vector Raypnt(const ray *, flt)
flt VDot(const vector *, const vector *)
double flt
generic floating point number, using double
void VCross(const vector *, const vector *, vector *)
void VAddS(flt, const vector *, const vector *, vector *)
void ColorAccum(color *a, const color *b)
void ColorScale(color *a, flt s)
void VAdd(const vector *, const vector *, vector *)
void VScale(vector *a, flt s)
void VSub(const vector *, const vector *, vector *)